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Plug-in Support now added to AppGameKit!
With this new release we are adding the ability for developers to create plug-in commands to the Tier 1 BASIC script language. Currently this is for Windows platform only but we hope to support Mac and Linux in the coming months once we know the Windows version is working well. This new feature will allow developers to create new plug-in commands that can bolt on to the main AppGameKit languge. We have supplied a simple plug-in example to illustrate to devs how the process works. 

Please note, due to the new DLL support on the Windows platform this version contains breaking changes. Bytecode compiled with older versions will not work with this version, and bytecode compiled with this version will not work with older players.

Here's a full list of the new features in this build;