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Plug-in Support now added to AppGameKit!
With this new release we are adding the ability for developers to create plug-in commands to the Tier 1 BASIC script language. Currently this is for Windows platform only but we hope to support Mac and Linux in the coming months once we know the Windows version is working well. This new feature will allow developers to create new plug-in commands that can bolt on to the main AppGameKit languge. We have supplied a simple plug-in example to illustrate to devs how the process works. 

Please note, due to the new DLL support on the Windows platform this version contains breaking changes. Bytecode compiled with older versions will not work with this version, and bytecode compiled with this version will not work with older players.

Here's a full list of the new features in this build;

GameGuru 2017.03.29 Released!

Today we are pleased to announce the release of the new terrain texturing system, upgrading the current 4 texture limit to a whopping 16 textures and a new UI panel to manage selection and customization.  The update also brings a host of tweaks to further improve the Building Editor and introduces entities and scripts for switches and remote doors to keep your game making options expanding.

MyWorld Users Competition

We’ve launched a competition today for all users of MyWorld with a top cash prize of $1000.

Released on Steam Early Access MyWorld allows you to create, share and play games and has been described by one of the community as “an excellent framework for beginners, MyWorld is like Minecraft for game design”.