Welcome back to another busy week in the GameGuru community. Let's dive right in!
This week saw another model kit update - specifically PBR getting added to some of the collectibles and minor doodads of the Sci-Fi kit. I did notice, however, they are still using the Red Cross on the collectible for the heath kit. This is considered a no-no in the GameDev community since it violates the Geneva Convention for using the international symbol of the Red Cross. I brought this to TGC's attention and they have confirmed they'll update the pack to rectify this oversight.
We are pleased to announce that the SciFi pack has received a PBR update from its Collectables folder, bringing 10 new items to you. From engineering to medical, these assets will go a long way to help to create the perfect scene! Included are as follows:Toolkit Drill Hammer Energy Cell Medical Kit Food Rations (Single and Several) Health Vials (Small, Large and Open)
Most of the items can be collected, and the health collectibles even grant the player a health boost when picked up. Of course you can use LUA scripting to change the behavior of these items but it's nice to know a default logic has already been created for them.
This week a new DLC pack was added, the 'abandoned apartment' which looks fairly well put together. This is about the time of year when Lee & Company tend to disappear for a bit as they go on holiday so don't be surprised if this section doesn't get updated much. Besides, we still have a lot to unpack from the last major release that happened just this last week! I personally found some difficulties managing my colors for DNIS textured objects. Something shader related, I'm sure. Guess we'll just have to see how it bears out.
Today we've added 30 new sounds to the AppGameKit Sound Library DLC!
There's a Christmas theme to this update, from Santa's sleigh to charming Christmas bells. We hope you can find some great uses with these sounds in your projects! Here's the full list of new sounds: