CodeBase Entries

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Found 1,334 entries over 45 pages.
CodeBase Description Category

Teaches and generates code for all the scancodes.(DB and DBP)

Version: 1.0
Created: 27th Jan 2004 13:41
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Miscellaneous

A black smoke effect, similar to the white one.

Version: 1.0
Created: 27th Jan 2004 12:42
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3D Effects

Here is a simple bullet time function using the set camera fov function and the set camera to follow function.

Version: 1.0
Created: 27th Jan 2004 08:43
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Camera

This code does exactly what it says on the tin.

Version: 1.0
Created: 27th Jan 2004 08:20
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Camera

this is a 2d game i wrote, you do have to make the ball, paddle and block images, suggestion: when drawing the block, make a border around it

Version: 1.0
Created: 26th Jan 2004 18:34
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2D

SIMPLE JOYSTICK DEMO

Version: 1.0
Created: 26th Jan 2004 10:32
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Complete Applications

Shows how to make your 2D or 3D character(s) Jump. Currently only supports 2D Trig Calculations for X and Y axis.

Version: 1.0
Created: 25th Jan 2004 23:12
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Math / Physics

This will create smooth horizontal and vertical slopes on matricies.

Version: 1.0
Created: 25th Jan 2004 17:05
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Matrix

Snippet for simple race AI

Version: 1.0
Created: 24th Jan 2004 13:45
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Complete Applications

SIMPLE SPRITE ANIMATION DEMO

Version: 1.0
Created: 23rd Jan 2004 12:20
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Basic 2D

This calculator adds up the scores of a bowling match.

Version: 1.1
Created: 23rd Jan 2004 10:38
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Math / Physics

Simple function to extract words from a string.

Version: 1.052
Created: 22nd Jan 2004 04:22
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Text

you can control camera using arrow keys (only if u have already map)

Version: 1.0
Created: 21st Jan 2004 11:08
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Complete Applications

Translate 3D coords to 2D. Works with multiple cameras.

Version: 1.0
Created: 20th Jan 2004 16:20
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3D Maths

Returns chunks of a string seperated by a specified delimiter string containing any number of characters.

Version: 2.0
Created: 16th Jan 2004 11:19
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Text

Function returns true if the specified word is contained within the given string.

Version: 1.0
Created: 16th Jan 2004 11:18
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Text

A simple test 4 use a Gravity.

Version: 1.0
Created: 16th Jan 2004 11:08
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Miscellaneous

A library to convert an integer to an octal string, and lets you convert octal, binary and hexadecimal strings back into integers.

Version: 1.0
Created: 15th Jan 2004 17:00
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Libraries

This is a method I use to find a players general location. It converts a characters X Y coordinate location in to a tile location. What it does is saves you from using a million if statements to see what location a player is in.

Version: 1.0
Created: 14th Jan 2004 12:57
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Miscellaneous

A simple 2D example of trajectory physics. throw a ball around in a room an watch it bounce off the walls with friction and gravity. timer controlled to ensure performance on a wide range of systems.

Version: 1.0
Created: 14th Jan 2004 09:35
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Math / Physics

Simple functions to open a console window and output text to it.

Version: 1.0
Created: 13th Jan 2004 13:26
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Display

Following on from my "bouncing balls" codebase entry, here's another simulation: A swinging pendulum.

Version: 1.0
Created: 12th Jan 2004 16:19
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Math / Physics

Blends two bitmaps together and outputs on a specified bitmap using a blend (alpha) value.

Version: 1.0
Created: 10th Jan 2004 08:58
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Bitmap

Slider Menu Hide/Unhide when the mouse is close to a side

Version: 1.0
Created: 8th Jan 2004 14:55
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Miscellaneous

Function getextensionpart(path$) Function getfilepart(path$) Function getpathpart(path$)

Version: 1.0
Created: 6th Jan 2004 03:46
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File

Manipulate your objects vertices with these functions!

Version: 1.0
Created: 3rd Jan 2004 20:13
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Animation

This program is for viewing 3D Models in the .X format.

Version: 1.0
Created: 3rd Jan 2004 17:36
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File

Reasonably accurate simulation of 10 balls dropping onto a hard surface in a gravity field, losing energy on each bounce

Version: 1.0
Created: 3rd Jan 2004 11:49
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Math / Physics

Code for control objects with scalable velocity using mouse

Version: 1.0
Created: 3rd Jan 2004 10:59
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Input / Output

Provides up to 64 'alarm' timers (they go off when you specify)

Version: 1.0
Created: 2nd Jan 2004 18:32
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Core