Today we have launched AppGameKit Studio version 2021.02.09. This build fixes some issues and also adds some new commands. Here's a list of the changes:

Mac M1 Support

  • Updated iOS projects so they will now run on M1 (ARM) Macs

AdMob Advert Commands

  • Fixed AdMob reward videos on Android that were sometimes rendering incorrectly
  • Added SetAdMobChildRating command to notify AdMob if the app is targeted at children
  • Added GetRewardAdValueAdMob command to get the reward amount from a reward ad


New Memblock Commands

To help with media encryption and file verification we've added these.

  • Added CreateImageFromPNGMemblock to convert a memblock containing a PNG file into an AppGameKit image
  • Added CreateSoundFromOGGMemblock to convert a memblock containing an OGG file into an AppGameKit sound
  • Added CreateMusicFromOGGMemblock to convert a memblock containing an OGG file into an AppGameKit music file
  • Added GetMemblockSHA1 to hash the contents of a memblock
  • Added GetMemblockSHA256 to hash the contents of a memblock
  • Added SetImageSubImages to change the subimages.txt file currently applied to an AppGameKit image
Text Fixes
  • Fixed a bug where text objects could have missing characters if using DrawText with multiple text objects using the same font and character size with Vulkan
  • Fixed TTF fonts rendering at lower quality if the text was place at a half pixel position

Android Review Command

  • Added support for the RequestAppReview command on Android (Google Play only)

As usual, Steam owners of AppGameKit Studio will have the update ready for them. TheGameCreators customers can download the new version direct from our servers from their order history area of the TheGameCreators website

We'll be releasing a similar update to AppGameKit Classic very shortly too!