We've just released a maintenance update to AppGameKit Classic!

Here are all the details of the update:


  • Fixed image corruption and quality reduction on iPad Mini 5th Gen and iPad Air 3rd Gen


  • Fixed video duration not resetting to 0 immediately after a LoadVideo call on Android
  • Fixed a crash on Android devices using the Adreno GPU when sending the app to the background

In-App Purchases

  • In app purchases on Android that fail to verify will now be ignored instead of causing an unrecoverable error during IAP setup
  • Added code to allow In App Purchase promotions to be selected in iTunesConnect


  • Fixed local notifications on iOS causing a crash if tapped when the app is not running


  • Fixed a bug causing AGKVR DLC to show a black screen on the headset when using OpenGL with some GPUs

Amazon Adverts

  • Removed Amazon Ads from Google APK export due to policy conflicts

Windows issues

  • Fixed SetSyncRate always using mode 0 on Windows even if mode 1 is set
  • Fixed frame rate not reaching the value requested with SetSyncRate on the latest version of Windows 10


  • Fixed DrawEllipse drawing small ellipses incorrectly
  • DrawLine, DrawBox, and DrawEllipse now accept colors with alpha values to draw partially transparent shapes


  • Increased the number of simultaneous HTTP connections on Windows from 2 to 8

Third part SDK support

  • Updated Firebase SDK to version 18.0.0 on Android
  • Updated Chartboost SDK to version 8.1.0 on Android
  • Updated AdMob SDK to version 19.5.0 on Android
  • Removed Amazon Ads from the Google version of the Android player due to conflicts with Google's ad policy

Tier 2

  • Updated Android Tier 2 projects for Android Studio 4.1


  • Calling the Mod command with a divisor of 0 will now return 0
  • Fixed auto-generated tangents being incorrect on triangles with a normal equal to -1 in the Y direction
  • Fixed a crash when using GetAppInstalled()
  • Fixed a memory leak when creating and deleting objects from height maps
  • Fixed ShareFile and ShareImage on Android 10 and higher
  • Fixed SaveSharedVariable commands for Android 10 but they will no longer work on Android 11 or higher due to file system restrictions
  • Writing to raw: file paths outside the app write folder will not work on Android 11 or higher due to file system restrictions
  • Fixed screen recording on Android 10 and above

As usual, Steam owners of AppGameKit Classic will have the update ready for them. TheGameCreators customers can download the new version direct from our servers from their order history area of the TheGameCreators website