Today we have a final new release of AppGameKit that brings some cool new additional features and a bunch of fixes. Here are all the details of this final build of 2018:


New Features

  • Added support for animated GIF images with the LoadImage command!
  • Added GetRawJoystickName to return the OS assigned name for a joystick on Windows and Linux
  • Added PlayYoutubeVideo for iOS and Android to play the video in a popup, desktop platforms will open the browser to play it
  • Added ShareFile command for iOs and Android


  • Fixed cloud data commands on Android sometimes failing to connect to Google Drive
  • Fixed iOS export with a blank Universal Link field causing the IDE to crash
  • Fixed retina display on Mac causing AppGameKit apps to render in the lower left corner of the window
  • Fixed IPAs exported from the IDE causing errors about transparent icons during upload to iTunesConnect
  • Fixed warning about iOS spash screen being stretched when it was actually fine
  • Increased Android keystore generator certificate validity from 10,000 days to 20,000 days for Google Play store changes
  • Fixed crash when loading a Spirter file that contains an image without a bone parent
  • Fixed Amazon IAP causing a crash at startup

That's it for 2018, we wish you all the best over the festive period and we'll be back in 2019 full of coding energy!


The AppGameKit Team