CodeBase Entries
Welcome to our CodeBase where you can search through DarkBASIC, DarkBASIC Professional and AppGameKit source code covering a wide range of topics from full games to demo effects to object loaders.
All registered users can submit their own code from their account page, so why not contribute?
CodeBase Description | Category | |
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This one will find optimal path on a tiled matrix Version: 1.0
Created: 2nd Jun 2004 12:52
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Math / Physics | |
This program draws menu button on screen. Buttons can be clicked and changes color when mouse over Version: 1.0
Created: 31st May 2004 04:12
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Miscellaneous | |
this program gives you complete controll over an object Version: 1.0
Created: 29th May 2004 12:40
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Complete Applications | |
supply a texture map and a light map, function combines the two to create a new image. Texture and light map must be of same dimensions. Version: 1.0
Created: 29th May 2004 04:51
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Memblocks | |
fades one image into another based on fade percent. Version: 1.0
Created: 29th May 2004 04:49
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Memblocks | |
Updated code based on Philip Young's camera rotation example. This rotates camera view around a position (initially 0,0,0) view mouse controls. Version: 1.0
Created: 25th May 2004 23:55
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Camera | |
This is a simple squash game involving a sphere bouncing off the walls of a room and you hitting it with your racket. if the ball goes past you it will be replaced. By Chris Perren Version: 1.0
Created: 25th May 2004 12:59
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Complete Applications | |
Random maze generator, creates 3D maze and 2D map. Also allows first person movement through maze with basic collision. Updated to work with DBP 5.4 Version: 2.0b
Created: 24th May 2004 01:39
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Math / Physics | |
press the mouse button and move around the screen. The movements are written onto an image which has been textured to a plane. Version: 1.0
Created: 21st May 2004 20:36
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Memblocks | |
Similar style of message system seen on games like Unreal Tournament. Version: 1.0
Created: 20th May 2004 03:48
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Miscellaneous | |
Shows how to rotate around a object Version: 1.0
Created: 19th May 2004 17:40
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3D Maths | |
An example of using the BSP Entities DLL to parse information from a BSP file Version: 1.0
Created: 14th May 2004 14:34
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System Enhancements | |
Creates as random number of balls and gravity spots, and then runs the simulation. Works as a nice screensaver. rem out the cls for a really cool effect Version: 1.0
Created: 14th May 2004 08:45
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Basic 2D | |
Easy function for creating buttons. Save loads of code with this button function. Even highlights code red! Version: 1.0
Created: 12th May 2004 22:13
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Basic 2D | |
This is a demontration of how to use vector2 commands to create a smooth curve between 2D points, using hermite splines. Version: 1.0
Created: 12th May 2004 14:13
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3D Maths | |
A library that takes the confusing numbers out of editing a mesh. Version: 1.0
Created: 12th May 2004 10:47
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Memblocks | |
That's a short program (140 lines) that allow you to draw the height of matrices... You cannot do another thing, but you can do it easily and fast. Version: 1.2
Created: 9th May 2004 14:38
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Complete Applications | |
Given an angle, this routine converts a 360degree angle into the relevant X & Y step values. Version: 1.0
Created: 9th May 2004 09:56
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Sprite | |
This is a multi-line input routine that returns a single string containing all the data from the input box. Version: 1.0
Created: 6th May 2004 18:52
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Input | |
This is a simple program that tests out your graphics card. Has color coding! Any comments, email me at thoth_onegan@hotmail.com Version: 1.0
Created: 4th May 2004 20:25
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Basic 3D | |
This function will work out the normals data of the face between two world coord's. Version: 1.0
Created: 3rd May 2004 05:35
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Math / Physics | |
This is a basic shell for editing a 256x256 matrix Version: 1.0
Created: 2nd May 2004 14:45
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Complete Applications | |
i wanted to see if i could code a program to allow you to move in a 3d forest Version: 1.0
Created: 24th Apr 2004 06:55
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3D Effects | |
Just a sample of rotation with the quaternion. Version: 1.0
Created: 24th Apr 2004 01:42
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3D Maths | |
Converts and image to grayscale using memblocks. Use in 32bit depth only. Version: 1.0
Created: 22nd Apr 2004 15:56
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2D Effects | |
This code will generator a height map it has been converted from a blitz basic source code Version: 1.0
Created: 22nd Apr 2004 08:39
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Basic 2D | |
This is a demontration of how to use vector2 commands to create a smooth curve between 2D points, using catmull rom splines. Version: 1.0
Created: 19th Apr 2004 10:48
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3D Maths | |
ROLLING BALL AND 2D RIGID BODY PHYSICS DEMO Version: 1.052
Created: 18th Apr 2004 14:15
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Basic 3D | |
This is a template set of scripts that support creating a utility type program in DBPro. It uses several codebase entries and reformats and streamlines them for easy modular use. Version: 1.0
Created: 17th Apr 2004 13:56
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Complete Applications | |
Sorry for the weird subject. But this isn't really any physics at al. It is just a car controlling code for an arcade racer. Very simple but i think it's effective and good enough to be in my game. Version: 1.0
Created: 14th Apr 2004 01:20
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Math / Physics |