CodeBase Entries
Welcome to our CodeBase where you can search through DarkBASIC, DarkBASIC Professional and AppGameKit source code covering a wide range of topics from full games to demo effects to object loaders.
All registered users can submit their own code from their account page, so why not contribute?
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This program draws menu button on screen. Buttons can be clicked and changes color when mouse over Version: 1.0
Created: 31st May 2004 04:12
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Miscellaneous |
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this program gives you complete controll over an object Version: 1.0
Created: 29th May 2004 12:40
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Complete Applications |
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supply a texture map and a light map, function combines the two to create a new image. Texture and light map must be of same dimensions. Version: 1.0
Created: 29th May 2004 04:51
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Memblocks |
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fades one image into another based on fade percent. Version: 1.0
Created: 29th May 2004 04:49
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Memblocks |
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Updated code based on Philip Young's camera rotation example. This rotates camera view around a position (initially 0,0,0) view mouse controls. Version: 1.0
Created: 25th May 2004 23:55
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Camera |
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This is a simple squash game involving a sphere bouncing off the walls of a room and you hitting it with your racket. if the ball goes past you it will be replaced. By Chris Perren Version: 1.0
Created: 25th May 2004 12:59
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Complete Applications |
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Random maze generator, creates 3D maze and 2D map. Also allows first person movement through maze with basic collision. Updated to work with DBP 5.4 Version: 2.0b
Created: 24th May 2004 01:39
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Math / Physics |
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press the mouse button and move around the screen. The movements are written onto an image which has been textured to a plane. Version: 1.0
Created: 21st May 2004 20:36
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Memblocks |
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Similar style of message system seen on games like Unreal Tournament. Version: 1.0
Created: 20th May 2004 03:48
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Miscellaneous |
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Shows how to rotate around a object Version: 1.0
Created: 19th May 2004 17:40
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3D Maths |
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An example of using the BSP Entities DLL to parse information from a BSP file Version: 1.0
Created: 14th May 2004 14:34
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System Enhancements |
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Creates as random number of balls and gravity spots, and then runs the simulation. Works as a nice screensaver. rem out the cls for a really cool effect Version: 1.0
Created: 14th May 2004 08:45
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Basic 2D |
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Easy function for creating buttons. Save loads of code with this button function. Even highlights code red! Version: 1.0
Created: 12th May 2004 22:13
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Basic 2D |
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This is a demontration of how to use vector2 commands to create a smooth curve between 2D points, using hermite splines. Version: 1.0
Created: 12th May 2004 14:13
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3D Maths |
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A library that takes the confusing numbers out of editing a mesh. Version: 1.0
Created: 12th May 2004 10:47
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Memblocks |
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That's a short program (140 lines) that allow you to draw the height of matrices... You cannot do another thing, but you can do it easily and fast. Version: 1.2
Created: 9th May 2004 14:38
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Complete Applications |
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Given an angle, this routine converts a 360degree angle into the relevant X & Y step values. Version: 1.0
Created: 9th May 2004 09:56
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Sprite |
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This is a multi-line input routine that returns a single string containing all the data from the input box. Version: 1.0
Created: 6th May 2004 18:52
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Input |
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This is a simple program that tests out your graphics card. Has color coding! Any comments, email me at [email protected] Version: 1.0
Created: 4th May 2004 20:25
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Basic 3D |
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This function will work out the normals data of the face between two world coord's. Version: 1.0
Created: 3rd May 2004 05:35
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Math / Physics |
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This is a basic shell for editing a 256x256 matrix Version: 1.0
Created: 2nd May 2004 14:45
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Complete Applications |
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i wanted to see if i could code a program to allow you to move in a 3d forest Version: 1.0
Created: 24th Apr 2004 06:55
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3D Effects |
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Just a sample of rotation with the quaternion. Version: 1.0
Created: 24th Apr 2004 01:42
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3D Maths |
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Converts and image to grayscale using memblocks. Use in 32bit depth only. Version: 1.0
Created: 22nd Apr 2004 15:56
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2D Effects |
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This code will generator a height map it has been converted from a blitz basic source code Version: 1.0
Created: 22nd Apr 2004 08:39
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Basic 2D |
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This is a demontration of how to use vector2 commands to create a smooth curve between 2D points, using catmull rom splines. Version: 1.0
Created: 19th Apr 2004 10:48
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3D Maths |
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ROLLING BALL AND 2D RIGID BODY PHYSICS DEMO Version: 1.052
Created: 18th Apr 2004 14:15
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Basic 3D |
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This is a template set of scripts that support creating a utility type program in DBPro. It uses several codebase entries and reformats and streamlines them for easy modular use. Version: 1.0
Created: 17th Apr 2004 13:56
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Complete Applications |
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Sorry for the weird subject. But this isn't really any physics at al. It is just a car controlling code for an arcade racer. Very simple but i think it's effective and good enough to be in my game. Version: 1.0
Created: 14th Apr 2004 01:20
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Math / Physics |
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a quick screen saver with multiple cameras Version: 1.0
Created: 5th Apr 2004 09:42
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Complete Applications |
