CodeBase Entries

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Found 2,054 entries over 69 pages.
CodeBase Description Category

The 'missing' 2D commands

Version: 1.8
Created: 30th Aug 2003 10:07
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Basic 2D

A* and Flood pathfinding routines - Updated for DBPro 6.0

Version: 1.30
Created: 30th Aug 2003 10:00
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Libraries

Fast floodfill routine. Now amended to work correctly in both 16 & 32 bit mode.

Version: 1.4
Created: 30th Aug 2003 09:45
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Bitmap

Code that handles the animating of the competiton Alien model.

Version: 1.0
Created: 30th Aug 2003 09:33
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Animation

A full list of DirectInput key constants to use instead of numbers with SCANCODE() and KEYSTATE()

Version: 1.0
Created: 30th Aug 2003 09:26
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Input / Output

A simple collision function I created during development of my first alienware competition entry.

Version: 1.1
Created: 30th Aug 2003 08:44
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Collision

Handling of sprite fonts

Version: 1.0
Created: 30th Aug 2003 05:05
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2D Effects

Allows loading of X, 3DS, DBO and various other files in one go.

Version: 1.0
Created: 30th Aug 2003 05:03
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File Control

Now you can use PCX graphic files in your DarkBasic programs! Includes a fast function for displaying PCX header info and also rendering the images to a specified bitmap. Handles variable size, 256 colour PCXs. Examples included.

Version: 1.0
Created: 29th Aug 2003 23:36
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Libraries

I wanted to write a game in 20 lines of code or less. Thus MiniTron was born. Proper 2 player action, includes very basic A.I for the enemy, keyboard handling and math based collision!

Version: 1.0
Created: 29th Aug 2003 23:35
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2D

This is just a colourful animation hynotica kinda thing! This one is a little bit different for me. It started out as an accident with the "make object plane" command and rapidly spun out of control. But still I find some of the waveforms it generates totally mesmirising! Almost hypnotic :) tune2.mid by Bjorn Lynne, see more at http://www.lynnemusic.com. Graphics by Zone/HMD.

Version: 1.0
Created: 29th Aug 2003 23:34
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3D Effects

This code will take a 32 iteration Mandelbrot set and map it onto a Dark Basic 3D matrix which you can then fly around using the mouse and arrow keys. Uses the matrix lines for effect and tile colour shading to give depth. All in less than 3k!

Version: 1.0
Created: 29th Aug 2003 23:32
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3D Effects

This is a simple but rather cool Star Wars style scroll text routine. It doesn't need any external files. The GIF is a screen shot of the routine in action. You can customise the text as you see fit. Use the cursor keys to control the speed of the text.

Version: 1.0
Created: 29th Aug 2003 23:30
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3D Effects

A nice and simple effect that simulates flying down a warp tunnel, rotating and zooming. Two textures provided one that simulates lava bubbles and one that looks like a starburst. Cool midi by Oedipus.

Version: 1.0
Created: 29th Aug 2003 23:29
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3D Effects