CodeBase Entries

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Found 1,334 entries over 45 pages.
CodeBase Description Category

BorderLESS Windowed App.

Version: 1.0
Created: 24th Aug 2010 07:21
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Display

Get a true 3D coordinate from the 2D mouse position easily with this code.

Version: 1.0
Created: 20th Aug 2010 15:11
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3D Maths

This example shows a sample implementation of a smooth rotation of the camera tracking for the purpose.

Version: 1.0
Created: 20th Aug 2010 07:49
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Camera

Draws the UV co-ordinates of vertices onto a bitmap.

Version: 1.0
Created: 15th Aug 2010 22:20
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Complete Applications

A game that gives you a random answer to your question.

Version: 1.0
Created: 12th Aug 2010 09:36
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Complete Applications

a simple 29 line moon orbiting around a planet

Version: 1.0
Created: 9th Aug 2010 01:46
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Complete Applications

It's the effect of a radar sweep ready for you to drop in your game. No media needed.

Version: 1.0
Created: 4th Aug 2010 15:20
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Games

Distance Formula for camera/object, object/object

Version: 1.0
Created: 4th Aug 2010 13:37
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Complete Applications

To help camera follow object

Version: 1.0
Created: 23rd Jul 2010 06:30
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Complete Applications

move object,collision,object hit

Version: 1.0
Created: 19th Jul 2010 21:06
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Complete Applications

Full multiplayer voice chat system using DarkNet for input and DBPro's memblock/sound systems for playback.

Version: 1.0
Created: 17th Jul 2010 12:35
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Multiplayer

Change current working directory to that of your application.

Version: 1.0
Created: 29th Jun 2010 11:06
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File

A simple function which controls the camera with the mouse and incorporates a 3d cursor. Easy to drop into your existing code - follow the REM instructions.

Version: 1.0
Created: 9th Apr 2010 12:26
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Camera

Improved Pong. No Media!

Version: 1.0
Created: 3rd Apr 2010 16:52
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2D

Enhanced .X & .3DS Model Converter & Viewer Program.... This Program may convert .3DS Models to .X Format Models with Model Viewer, Recommended :- 3D Studio Max with an .X Model Plugin For Complex Model Conversion to .X Model Format, and then View using Model Viewer. Keyboard Controls are :- <Arrow Keys> Rotate Camera, <A> & <Z> Move Camera....

Version: 1.0
Created: 15th Mar 2010 06:33
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0
Complete Applications

A simple menu GUI utility.

Version: 1.1
Created: 26th Feb 2010 15:07
1
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Miscellaneous

Third person fenix mod host entity reloads when you do

Version: 1.0
Created: 20th Feb 2010 10:32
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Complete Applications

C++ reads a .bmp and slices tiles 19 across and 8 down then writes to matrix

Version: 1.0
Created: 20th Feb 2010 09:17
1
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Complete Applications

A quiz to tell if you are White and Nerdy.

Version: 1.1
Created: 12th Feb 2010 10:13
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Text

A short subroutine which will let you detect separate mousedown, mousepress and mouse up events, as well as double clicks.

Version: 1.0
Created: 5th Feb 2010 16:52
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Input

Here's a simple text coding of how I was able to level up a character by gaining experience. I hope this helps people out in the RPGamers........ Sadly, it double's up the needed Exp everytime you level up from the preveious needed Exp.

Version: 1.0
Created: 29th Jan 2010 16:08
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Text

Displays a simple popup using a box and text centered in the middle of the box.

Version: 1.0
Created: 28th Jan 2010 19:51
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Basic 2D

The computer thinks of a random number between 1 to 100! You must guess the number!

Version: 1.0
Created: 18th Jan 2010 10:16
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Complete Applications

a spinning cube which you use the arrow keys to control

Version: 1.0
Created: 17th Jan 2010 02:33
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3D

This is just a 3D room with nothing special yet.

Version: 1.0
Created: 17th Jan 2010 01:31
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3D

Walk on terrain created with terrain creating software.

Version: 1.0
Created: 11th Jan 2010 09:21
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Collision

Simple FPS camera with mouselook, move left-right, forward-back.

Version: 1.0
Created: 8th Jan 2010 04:51
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Camera

how to have 2 players on one screen.

Version: 1.1
Created: 3rd Jan 2010 16:47
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Multiplayer

NEW IMPROVED VERSION! This tiled based pathfinding have 3 levels of terrain to either walk on or avoid.(normal,rough and even rougher) It also tryes to get as close as possible to target if it cant find an path to the original target. If it takes to long to search path or it cant find an path so does it simply exit the loop and waits for a new target. I created this while i whas trying to learn ai coding for path finding. And its easially done for 3d games with some small changes. Screen shot is the neaded media. And this code! works really well :)

Version: 1.1
Created: 3rd Jan 2010 15:03
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2D

Fractions calculator

Version: 1.0
Created: 28th Dec 2009 23:50
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Input / Output