CodeBase Entries

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Found 1,333 entries over 45 pages.
CodeBase Description Category

i was bored... but no media!!!!something i did with a cube

Version: 1.0
Created: 25th Jan 2007 06:53
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3D

i was bored.... so i made a random game.... all you do is answer riddles and stuff to survive

Version: 1.0
Created: 21st Jan 2007 03:47
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0
Complete Applications

Workaround the MUSIC PLAYING bug

Version: 1.0
Created: 19th Jan 2007 02:38
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Music

Retrieve your internet IP address in string format

Version: 1.0
Created: 18th Jan 2007 20:05
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Miscellaneous

Binary search of an array for exact or nearest match

Version: 1.0
Created: 18th Jan 2007 20:03
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Miscellaneous

idea from tv series Lost. you have to type in lost numbers 4 8 15 16 23 42.. nothing special. since this is only source code i made background music commands to comments

Version: 2.0
Created: 15th Jan 2007 10:14
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Input / Output

a small demo how to use the commands SCROLL OBJECT TEXTURE & SCALE OBJECT TEXTURE

Version: 1.0
Created: 15th Jan 2007 08:40
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3D Effects

This is an unfinished rpg engine with persistent and infinite terrain, the beginnings of a turn based rpg combat system, and more.

Version: 1.0
Created: 15th Jan 2007 01:53
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3D

A simple translator code English-Portuguese.

Version: 1.0
Created: 11th Jan 2007 14:45
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0
Complete Applications

Basic 3D jumping for beginners. No media.

Version: 1.0
Created: 8th Jan 2007 21:14
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Basic 3D

Function-based code allowing easy explosion generation and animation in your games.

Version: 1.0
Created: 6th Jan 2007 17:23
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3D Effects

simple paint program with 5 colours and pensize

Version: 1.0
Created: 1st Jan 2007 16:53
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Basic 2D

Performs sliding collision between sprites

Version: 2.0
Created: 27th Dec 2006 07:39
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Sprite

Function to convert HSV values to a DWORD (as produced by the RGB function)

Version: 1.0
Created: 23rd Dec 2006 12:01
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Basic 2D

Simple color text screensaver using DIM arrays to show random text in the screen. It clears after 120 counts, and starts again.

Version: 1.1
Created: 21st Dec 2006 18:09
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Text

A menu similar to that found in Ultimate Body Blows

Version: 1.0
Created: 18th Dec 2006 13:56
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0
Complete Applications

A Fun Buzz Wire Game.... Unzip Media Folders, and Compile the Code to Play the Game....

Version: 1.0
Created: 15th Dec 2006 22:13
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Games

A Fun Buzz Wire Game, Media Included.... Simply Unzip the Media folders into the same folder as the game's .dba file, Compile it and Run it to Play the game....

Version: 1.0
Created: 15th Dec 2006 21:51
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Complete Applications

Keep the camera free, but also keep it locked on target.

Version: 1.0
Created: 13th Dec 2006 01:22
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3D Maths

I made a code that cane make "hello" move around the sreen.

Version: 1.0
Created: 11th Dec 2006 12:51
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2D Effects

I found that is easy code for health points on a standard rpg programming works well

Version: 1.0
Created: 9th Dec 2006 09:46
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Text

Display 3D Models - no media required

Version: 1.0
Created: 3rd Dec 2006 03:28
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0
Complete Applications

This code applies noise effect to screen.

Version: 1.0
Created: 29th Nov 2006 16:39
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0
2D Effects

A short 2 fighter combat example for use in RPG's, etc.

Version: 1.0
Created: 25th Nov 2006 22:40
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0
Complete Applications

Uses memblocks to colourise an image

Version: 1.0
Created: 24th Nov 2006 11:19
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0
2D Effects

see above - using bitwise operations to get alpha, red, green or blue bytes from pixel dwords in image memblocks or from rgb integer....

Version: 1.0
Created: 23rd Nov 2006 02:19
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2D

A good game of the gibbet

Version: 1.0
Created: 19th Nov 2006 20:20
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2D

How to make a flashing cube.

Version: 1.0
Created: 18th Nov 2006 14:17
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2D Effects

Function for cleaning up float decimals

Version: 1.0
Created: 16th Nov 2006 11:55
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Core

Simple program I made quickly, i figured someone could use it. --One problem I used blue gui to use a Open dialog if you have blue gui comment out 'file$ =' and uncomment the first 2 lines and the first one of the main loop if you don't ahve blue gui you will have to type in your file path, or use your own method of getting a file *sorry*

Version: 1.0
Created: 14th Nov 2006 18:00
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0
Complete Applications