CodeBase Entries
Welcome to our CodeBase where you can search through DarkBASIC, DarkBASIC Professional and AppGameKit source code covering a wide range of topics from full games to demo effects to object loaders.
All registered users can submit their own code from their account page, so why not contribute?
| CodeBase Description | Category | |
|---|---|---|
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makeing a window app using bulegui Version: 1.0
Created: 23rd Jun 2007 08:25
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Text |
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first version of a function to create your own matrixs. Version: 1.0
Created: 22nd Jun 2007 02:32
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Mesh |
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Simple buttons that are easy to code. Version: 1.0
Created: 22nd Jun 2007 00:32
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Complete Applications |
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This function will take a DBPro primitive, and probably any other object you want, as long as they are static, no animations, and weld the vertices. Creates a before an after .x file of the mesh so you can see the difference. Just delete the save mesh lines if you don't want the files. EDITED: Improved weld time, added stretch UV coordinates. Version: 1.1
Created: 22nd Jun 2007 00:07
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Basic 3D |
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Makes a pyramid out of a sentence Version: 1.0
Created: 21st Jun 2007 17:03
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Text |
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This will test the key board and type the number of the key to the screen that has ether been pressed or is being pressed. for the variable (scan) you can chose any thing not just the one i have chosen. Press the space key to clear the screen if it gets crowded! Version: 1.0
Created: 19th Jun 2007 10:47
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Complete Applications |
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Framerate independent code. An ultra simple method for making games run the same speed no matter what the frame rate is. Even if the framerate jumps around. Version: 1.0
Created: 6th Jun 2007 15:39
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Core |
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Program to move a sprite to the location of the mouse and to select other sprites and move them around the map. It uses collision detection to find which sprite is currently under the mouse. Version: 1.0
Created: 1st Jun 2007 10:21
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Complete Applications |
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Makes some upgrades to Version 1.1 Version: 2.0
Created: 31st May 2007 18:13
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Text |
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A Small function that will return the next availa ble object # Version: 1.0
Created: 31st May 2007 09:57
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Miscellaneous |
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the animation of circles with the help of two straight lines of mathematical examples Version: 1.0
Created: 29th May 2007 04:26
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Basic 2D |
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Gets the angle in degrees from point x1#,y1# to point x2#,y2# Version: 1.0
Created: 28th May 2007 12:04
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Core |
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Search a sentence for a given word. Version: 1.1
Created: 27th May 2007 13:22
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Text |
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Matrix-esque style screensaver. no media. very simply Version: 1.0
Created: 26th May 2007 05:41
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Basic 2D |
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This Function is used to find the closest matching resolution that the hardware supports to the required on. Version: 1.0
Created: 23rd May 2007 09:24
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Complete Applications |
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New artistic program much better but not perfect. If you have any comments please contact me!!! Version: 1.0
Created: 17th May 2007 21:18
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Complete Applications |
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Basic Teapot Sphere Mapping Version: 1.066
Created: 10th May 2007 08:11
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3D Effects |
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Get timer based movement into your game super easy. Version: 1.0
Created: 8th May 2007 13:16
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Core |
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A function system for beginners in their RPG or whatever. Version: 1.055
Created: 3rd May 2007 09:09
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Functions |
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This is a very simple collision by sparky's (I added a few touches myself) it works well for dbo worlds and any other type of world. Version: 1.0
Created: 30th Apr 2007 16:58
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Collision |
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This fonction take in parameter a created matrix, that will be exported as a simple heightmap image. Version: 1.0
Created: 28th Apr 2007 08:08
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Functions |
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Simple Type Declaration Version: 1.0
Created: 27th Apr 2007 01:13
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Complete Applications |
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It's hard to find "simplified" examples of how to do some things. Hope this helps someone. Version: 1.0
Created: 24th Apr 2007 20:50
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Camera |
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ozmoz calculator is make a basic sum. Version: 1.0
Created: 24th Apr 2007 12:11
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Math / Physics |
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This game is a basic and easy card game :) Version: 1.0
Created: 24th Apr 2007 09:29
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2D |
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Example of how to create some atmospheric fog Version: 1.0
Created: 24th Apr 2007 07:56
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Complete Applications |
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Two subroutines to generate a flame effect. One is a setup, and the other goes in the loop. Version: 1.0
Created: 21st Apr 2007 02:20
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3D Effects |
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This is a 2d snake game ... Version: 1.0
Created: 14th Apr 2007 16:40
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2D |
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function to create a simple 4 pointed 3D compass. You can modify the length of the pointers and the size of the center sphere Version: 1.0
Created: 13th Apr 2007 23:35
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Basic 3D |
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This is fun 2d games :) Version: 1.0
Created: 13th Apr 2007 16:28
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2D |
