CodeBase - 3D Sprites

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Category: Sprite

Version: 1.1

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Information

Uploaded: 12th Sep 2003 13:08

Modified: 12th Sep 2003 13:11

Author:  Richard Davey

Summary

Basically this was a speed test to see how many sprites could be plotted on-screen and the results are fantastic. My system managed over 520 sprites (16x16 pixels) at 75 frames per second. It also did 175 64x64 sprites at 75 fps - enjoy this power coding! :-)

Full Description

==========================================================<br /> A Screaming Product Of The DARKFORGE (www.darkforge.co.uk)<br /> ==========================================================<br /> <br /> Title<br /> <br /> 3D Sprites<br /> <br /> Version<br /> <br /> 1.0<br /> <br /> Date<br /> <br /> April 12th 2000<br /> <br /> Files<br /> <br /> 3d_sprites.dba 1477 Bytes<br /> bubble_64x64.bmp 3368 Bytes<br /> bubble_32x32.bmp 1816 Bytes<br /> bubble_16x16.bmp 1322 Bytes<br /> 3dsprites_1.gif 30731 Bytes<br /> 3dsprites_2.gif 20951 Bytes<br /> 3dsprites_3.gif 12961 Bytes<br /> <br /> Programmer<br /> <br /> Richard Davey<br /> rich@fatal-design.com<br /> <br /> DB Version<br /> <br /> DarkBasic v1.04 (Registered)<br /> <br /> License<br /> <br /> Public Domain<br /> <br /> Comments<br /> <br /> This uses the new sprite command in 1.04 but you can <br /> replace it with the bob command if you're running an <br /> earlier version and it'll still work just the same.<br /> <br /> Basically this was a speed test to see how many sprites<br /> could be plotted on-screen and the results are fantastic.<br /> My system managed over 520 sprites (16x16 pixels) at 75<br /> frames per second. It also did 175 64x64 sprites at 75 fps<br /> - enjoy this power coding! :-)<br /> <br /> ==========================================================<br /> (c) www.darkforge.co.uk 2000<br /> ==========================================================<br />

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