CodeBase - very simple sliding collision- Dark Basic and Dark Basic Pro

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Category: Collision

Version: 1.0

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Information

Uploaded: 18th Aug 2004 06:57

Modified: 1st Jan 1970 01:00

Author:  Seppuku Arts

Summary

A simple box sliding collision using DBCand DBP

Full Description

remeber if you want to make a scaled box collision, you need to halve the numbers of x,y,z of the object x,y,z in the collision box command eg. an object of 100,200,300 the collision box would be -50,-100,-150,50,100,150,0<br /> <br /> The Screenshot is from my new game called ronin using this collision

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