CodeBase - Texture a primitive box using advanced vectordata UV texture mapping

Return to the CodeBase listing

Category: Complete Applications

Version: 1.0



Uploaded: 6th Jun 2012 17:17

Modified: 1st Jan 1970 01:00

Author:  rik007


This allows you to amend an objects texture and wrap a complex texture around a simple box.

Full Description

Lets say you want a door, and the front and back look different to the sides. A long way around would be to create a plain for each face, texture each one and join them together. No need! You can create a simple box and 'wrap' a texture around it, by manipulating the UV data. This allows you to create complex looking objects but it is a simple cube.


No comments yet.