CodeBase - FPS Gun Movement

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Category: 3D

Version: 1.0

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Information

Uploaded: 28th Jan 2004 15:56

Modified: 1st Jan 1970 01:00

Author:  Hamish McHaggis

Summary

This demo shows the stereotypical bobbing and swaying of the gun that you see in most FPSes.

Full Description

This demo shows the stereotypical bobbing and swaying of the gun that you see in most FPSes. It uses an angle and triganometry (sin + cos) to make a smooth bobbing action. Also swaying is implimented using curveangle.

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