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Model Pack 63 – Appetite for Destruction

Model Pack 63 - Destructible Walls

Games have come a long way since the days of Wolfenstein 3D. However, this groundbreaking game had features above and beyond 3D that got people talking. There was a lot of buzz regarding the finding of the secret walls that you could go behind in order to amass treasure or stock up on ammunition.

Thanks to Model Pack 63 for FPS Creator, the secret walls are back, but with a bang! Create your own destructible wall segments, built to look like any other wall in your level. Create trigger zones to obliterate the wall in a cloud of debris, or provide any other means such as strategically placed barrels and oil cans. Watch the debris fly across the room and bounce off opposing walls, and even add a fiery explosion with realistic sound effects.

The walls are solid and collision-enabled until destroyed, then allowing entry into the next corridor or room after triggering. The walls are built into segments for quick and easy placement and will work straight out of the box by simply naming the entities and applying the interaction script. You can even group several wall segments to trigger all at once – destruction on a massive scale! You can use a trigger zone or use the provided hitbox script to blow up a barrel or anything your imagination can design to destroy the wall.

Model Pack 63 at a glance:
  • 72 pre-built destructive wall segments.
  • Large and small placement markers for explosion decals.
  • Cracked wall overlays; curved, angled and planar.
  • Generic walls; 1, 2 and 3 segment debris spread.
  • Exploding debris sound effects.
  • Explosion decal.
  • Decal, wall blast and hitbox scripts.
  • Dynamic wall specular illumination shader by Mark Blosser.

Model Pack 63You can read further details, view screenshots and purchase Model Pack 63 on The Game Creators Website.

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