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Dark Imposters provides a mechanism whereby a vast amount of objects can be drawn on screen while keeping the frame rate high.
Imposters are 2D quads, textured with an image of the object they represent. This means you get all the detail without rendering all the polygons which will help your game run at a much faster speed.
The imposters automatically become active at a certain distance determined by you, they then automatically regenerate when necessary so they always provide a good representation of your game object.
| Dark Imposters Demos | |||||||||||||||||
| Download: | Dark Imposters Demos | ||||||||||||||||
| File Size: | 10.12 MB | ||||||||||||||||
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| Updated: | 1st Jun 2011 | ||||||||||||||||
| Description: | Two example programs demonstrating Dark Imposters in action. | ||||||||||||||||
| Downloads: | 1569 | ||||||||||||||||
Please note that Dark Imposters requires DarkBASIC Professional version 7.61 or higher. Alternatively you can use Dark Imposters with the latest version of Dark GDK.