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DarkMATTER 3 contains a range of high detail low-poly animated vehicle models.
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Features:
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The following list details the models available in DarkMATTER 3.
| Model Name | Vertices | Polygons | Animated? |
| 4x4 Jeep | 260 | 488 | Yes |
| Alto | 240 | 452 | Yes |
| Aston Martin | 356 | 680 | Yes |
| Audi | 244 | 459 | Yes |
| Cadillac Catera | 276 | 526 | Yes |
| Cadillac DeVille | 237 | 444 | Yes |
| Cavalier | 245 | 462 | Yes |
| Chrysler Concorde | 269 | 510 | Yes |
| Dodge Intrepid | 269 | 510 | Yes |
| Estate | 242 | 456 | Yes |
| Fiat Panda | 239 | 450 | Yes |
| Grand Jeep Cherokee | 238 | 448 | Yes |
| Hearse | 327 | 632 | Yes |
| Honda Prelude | 269 | 516 | Yes |
| Infiniti-D 4x4 | 240 | 452 | Yes |
| Lincon TC | 253 | 476 | Yes |
| Lincon Town Car | 249 | 468 | Yes |
| Mercedes | 310 | 568 | Yes |
| Peugot 405 | 241 | 454 | Yes |
| Porsche Boxter | 356 | 680 | Yes |
| Rover | 248 | 468 | Yes |
| Toyota | 248 | 466 | Yes |
| Transit Van | 258 | 488 | Yes |
| Vauxhall Corsa | 236 | 443 | Yes |
The Wheels are named: FL Wheel, FR Wheel, BL Wheel and BR Wheel. These Signify Front(F) and Back(B). They also signify Left(L) and Right(R) in that order. All Wheel Pivots are in their direct Centre. The Chasis is a whole entity, its pivot is Central to it's own frame. All Cars are attatched to a GROUND NODE, called G-Node. This is a 2 Polygon Entity central to the WORLD CENTRE (0,0,0). Sub-Object To the G-Node is the V-Node. This controls the car's orientation in regards to skids, jumps and other actions which require internal movement other than rotation, which is handled by each object.
RUMBLE : Slight Vibration in Car Chasis, Wheels stay fixed. For Effect of bumpy roads or damaged engine.